Factorio change mod folder. D:\Factorio\bin\x64\factorio.
Factorio change mod folder TL;DR Add a button to open the mods folder in the mod menu. exe "--mod-directory" "D:\Factorio\mods - angelbob" Didn't know this was an option. Skip to content. bat-files are for windows linux users will just make their own scripts Mac users - I i want a mega modpack so i installed one. Mod folder and file structure. This will change the User Data Directory where mod, Under windows normally: %Appdata%/Factorio/mods For detailed info / other operating systems see https://wiki. Transportation Mod tag: Transportation Transportation of To add your own sounds extract the mod zip file (in Factorio folder/mods), remove the zip file For Mac OS X: ~/Library/Application Support/factorio/mods. You then go to your Factorio and in the main menu you go to mod settings. dat file to server data folder and reboot the server" after you change the start options. Path: prototypes/fonts. If you made changes to the mod's configuration, such as settings. Just save your game, change the setting, then A mod launcher to be able to run different "mod packs" or versions of factorio without having to change the mods folder etc. Use that. Copied the . Then you're done and ready to move onto the next step. app in your Applications folder. Unzip the saved zip into the mods directory of Factorio with keeping the subdirectories. ↳ Mods; ↳ Download mods; ↳ Mod portal Discussion; ↳ Mods; ↳ Mod Packs / Libs / Special Interest; ↳ 5dim's mod; ↳ Angels Mods; ↳ Atomic Power; ↳ Bob's mods; ↳ DyWorld; ↳ F. Stay in Term, Type 'cd <press CMD-v to paste that path>' I'm sure, you will find the way to the mods folder, if you follow some of that instructions. i installed the modpack through chrome but i cant find where to put the mod. 0. change it to any number you like. (If it isn't there you will need to create one in the same folder as your [Saves] folder) Thank you, no idea where it was in the end. Mod settings are defined and modified by using the data table during i just got the information where the mods are placed for the steam version. Inter-mod configuration and interaction changes is what on_configuration_changed is for. here: "C:/Users/Username/AppData/Roaming/Factorio/mods" well. We’ll guide you to the location below. Der interne Factorio "application-data" Ordner kann hier gefunden werden (wenn du das Spiel installiert hast): This page tells you how to download and install mods, and gives a quick overview of what you should keep in mind when creating a mod. 0 on an older Linux distro release (usually server OS distributions with long support cycles), you might encounter this: Version: 0. Within that is a collection of python files, and another Version changes. If you are looking for the modding API, check out the official Factorio Lua API documentation website. php within the mod's directory or type any/all of them out by hand ↳ Mods; ↳ Download mods; ↳ Mod portal Discussion; ↳ Mods; ↳ Mod Packs / Libs / Special Interest; ↳ 5dim's mod; ↳ Angels Mods; ↳ Atomic Power; ↳ Bob's mods; ↳ DyWorld; ↳ F. The location of this folder depends on your operating system: Windows: C:\Users\[YourUsername]\AppData\Roaming\Factorio\mods; Linux: ~/. There's a --mod-directory(?) command line option pls ; ( Edit: forgot to add, the ability to read a file there. 2. This reduces the startup time to 100 tries and gets done within the minute. . factorio. Usage: - unzip the mod - download the factorio-sprites folder from his google drive and unzip it in this mod's folder - run php factorio-sprites. Press the windows key and 'R', then type in %AppData% then enter. 8 so i am not considering this a Bug report. If you follow these instructions, fix any issues or ask questions you have had along the way. 3 on a Windows 10 pc. What ? Add a button to open the mods folder in the mod menu. CybranII Manual Inserter Posts: 3 ↳ Discover Mods; ↳ Discover Tools Around Factorio; ↳ Technical Help; ↳ Bug Reports; ↳ Resolved for Thanks for the response. im kinda Deleted the old mod's . But they can be changed for an existing save if you change them in the main menu, restart Factorio to apply them, and load the save without synchronizing mods (or unchecking the "sync mod settings" box). This thread is now linked in the 'Info' menu. com/index. W:\shared\games\standalone\Factorio\data) results in the exact same log file I attached to my report. I'm not sure if i'm the only one with this problem but I can't seem to find the mods folder for Factorio. json file and copy+paste the entry for the stone-furnace make sure you include everything from the { above "type": "furnace", to the }. zip (mod itself) and navigate to a folder called "basegame" which this folder is next to other files including info. type %appdata% in windows 7 or windows 10 search/cmd window, it will bring up the appdata folder. Can I stream or showcase this mod on Twitch / YouTube / social media? You can change or dissect the mod as much as you like for your own personal use, but you can't distribute those derivatives. Share Situation I have Factorio installed on a Samba NAS in my Home Network that I share with a few friends so that we do not have to download games multiple times Invalid path, path is not within a valid mod folder. start Factorio. Usefull to sort games for different mod sets, or play series. \SE". my question is the following : where are they saved on my computer, I do not find them into the "factorio" folder on appdata. 0 and the mod portal will return them when queried for Edit: replace Minecraft with 'factorio' 3. 1. com that you linked to steam to verify that you own the game to download mods. In case you made a mistake delete your mod-settings. The "mod-settings. 2 months ago. Which other mods work well with IR3? QOL mods see data-stage. I have some issues on my computer because all of the mods automatically download to my C:) drive where i have no space which is just used as a boot. Download the mod files from a reliable source. Turbo_torsten. D:\Factorio\bin\x64\factorio. L; ↳ Fentus Challenge & Tool Mods; ↳ Logistic Train Network; ↳ MoMods; ↳ Reika's Mods; ↳ Resource Spawner Overhaul; ↳ Yuoki Industries Just starting playing around with adding some mods, and found out several of them are actually repositories on github. You should now have a directory within the Factorio mods directory with the mod's files. ini". txt in the root folder. bat (2x enter to confirm and close) 3. go to Checkpoint and create a save state for Factorio. \. These directories are in the different positions. Name Community-run subreddit for the game Factorio made by Wube Realized it per accident when I made an "Old" folder to clean up my older saves. It's not hard or a lot to learn, you just name the file control. Creation. json. A lot of people don't know how to get to the %appdata% folder. should be mods\mod-settings. Press "new" to create it. the only issue is that it wasent in the ingame mod downloader. The Factorio Mods website is a great place to start. You can see how existing recipes are implemented in your Factorio folder in data\base\prototypes\recipe. 3 Date: 2022-02-17 Changes: - Added mod setting to change the space cargo wagon capacity back to vanilla cargo wagon capacity. 1". Upgrades to the mod may break compatability of the recordings, 2019 Changes: - Added FAL reference in the mod folder - Updated info Notes: - This update for Factorio 0. In my case, mine is formatted as: --mod-directory "D Install each mod pack and it's dependencies to a separate subfolder in the regular mods folder; Mod versions specified by the pack should be automatically synced This is the most secure method to ensure, you don't change anything in other modpacks. dat and copy it to the headless server's mods folder 7) Start the headless server 8) Connect to server, load map, open mod settings and I see none of the settings I changed took effect. Moving a folder or it's content and changing the content of a file is technically pretty different yes. If everything goes smooth without any errors then move to Update section below. The other is to surround factorio. factorio/saves or something maybe the same should be done for mods. Best. If you wish to know where to install a mod which is in Can someone please create mod which would give ability to change turrets range in menu to any value? Or at least make a mod to increase laser and machinegun turret range to twice as in vanilla. Navigation Menu Toggle navigation. ZIP files and placing them into Factorio’s mods folder, which can be found inside of your user data. lua (I guess Factorio provides no means for a GUI right now). lua stack traceback: [C]: in function 'require' __core__/data. Write better code with AI Folders and files. Most users know how to move files but don't like to edit scary ini files. To change mods Factorio must be terminated (exit) 2. So if your mod is titled "myMod" version 0. If your path has spaces, you also need to surround the entire thing with "". g. php within the mod's directory or type any/all of them out by hand Small changes concerning balance, gameplay, or graphics. EDIT: Do note that you need an account on factorio. Last edited by Fel; Mar 31, 2020 @ 6:30am #1. sillyfly Smart Inserter Posts: 1101 Generally make it easier to change the game-folder (this is currently a bit complicated). I know I can uncheck all the mods from my last mod pack, but the next My factorio stops loading while trying to load a certain mod, so I've tried finding the mod folder without any luck, can someone help me? But they can be changed for an existing save if you change them in the main menu, restart Factorio to apply them, and load the save without synchronizing mods (or unchecking the "sync mod settings" box). dat in your mod folder. "attempt to index a nil value" This is Features. 0 3. You can simply copy each folder and paste them in the Factorio folder that has config-path. Very helpful to content creators that has more than one series going at the same time. R. connect to DBI MTP responder or any other app for file transfer or simply plug in your SD card open folder: save/{profile name}/factorio in that derectory create Make a backup of saves and mods folders. i just got the information where the mods are placed for the steam version. ADMIN MOD Change save game folder . ini to utilize network drive letters (e. Top. If you open that world again, the re-painting will happen again (though presumably nothing will change). zip file from the server's mod directory 3. 45K. For Mac OS X: ~/Library/Application Support/factorio/mods. Actually, I intended to create Quality For Biters as a successor to Biter Shield, but some people said that Quality For Biters alone made the enemies too weak, so I re-released this older work. What does this mod change? Factorio mod that allows to change map and map generation settings at any time - Benbentwo/factorio_ChangeMapSettings. Find mods folder in User data directory; open the . Manually setting the read-data path in the config. A. I have my mods in my regular documents so I use --mod-directory C:\Users\[my name]\Documents\Factorio\Mods\BobAngel as the second option. json file inside of data\prototype-definitions\entity (you can open the folder and right click>new>'text document' just be sure that you change the . 6 and 1. - Mods can There were no changes related to folders in between of 1. The mod is unstable and may contain bugs. - Added mod setting to change the space fluid wagon capacity back to fluid cargo wagon capacity. Hi friends, welcome to factorio-realms. You can paste that in the adress bar of your file Hello just figured it out. belongs to "[Factorio]\SE". dat will update, take that This will change the User Data Directory where mod, save, etc. Start Factorio with "-c" parameter, e. They are a way to handle prototype changes and mod data structure changes between mod versions or game versions. Cool Community-run subreddit for the game Factorio made by Wube Software. ini file, change "write-data" entry to a specific path you want, e. Depending on the version you installed. 1. "C:\Factorio\mod doesn't match the expected mod_version# (case sensitive!)" The folder name of your mod must include the version number, and name of the mod separated by an underscore. New. I tried all 3 steps in the following thread and nothing worked. Contribute to heyqule/factorio_mod_downloader development by creating an account on GitHub. Note that it only changes the terrain, Copy the created lua file into the mod's folder; In control. I looked in the appdata folder but there was no factorio folder. L; ↳ Fentus Challenge & Tool Mods; ↳ Logistic Train Network; ↳ MoMods; ↳ Reika's Mods; ↳ Resource Spawner Overhaul; ↳ Yuoki Industries (the library blueprint of vanilla, not the blueprintstring mod) I will have to change my setup, new hard drive, then I will have to install again factorio and don't want loose all my blueprint library. Windows. Factorio base game size is like ~1. lua/data. If you want to start Factorio 2. exe -c D:\Factorio\config\config_SE. zip files of the updated mod and of the new mod to the same directory Added logs before & after the mod change. Then you just have to be careful to open the right save with the right mods :) The reason this mod is on the portal at all is for discoverability and noticing when updates are available, it is never usable as-is. And or a button to go direct to the mod folder Community-run subreddit for the game Factorio made by Wube Software. factorio/mods; Mac OS Hardcore Mode is a collection of tweaks & small mods that tighten the gameplay of Space Age by removing shortcuts and adding interesting challenge. - Added mod setting to double the Space Train Powerpack energy density from 50MJ to 100MJ. "Factorio. L; ↳ Fentus Challenge & Tool Find your saves and mods quickly. Players need to build from scratch on Vulcanus, Fulgora and Gleba, and certain initial items are locked behind building a small on-planet science chain. cfg use-system-read-write-data-directories=true Login Store Home Discovery Queue Wishlist Points Shop News Stats Hello just figured it out. Have you ever had the feeling that there is something unsettling and creepy in the background? At least for me, this feeling was caused by the ambient music, and some of the ambient sounds are creepy and left me feeling uneasy. 18" can also be loaded in 1. Last edited by DredSilent ; Mar 2, 2016 @ 9:32am This involves downloading the mods as . Do the same thing, but add in "transfer your mods/settings. Saevon 3 months ago Download enabled mods in mod-list. The mod must either be in a folder, or in a folder inside a zip file. com will also show up in the game. Use outside Factorio's root folder. Question I would like to change the save to an onedrive folder but i cant figure it out Share Sort by: Best. cfg in it. lua, you need to restart Factorio, because these changes change the state of Factorio Since i have to manually add mods in last time quite often it would be really cool if you could move the mods directory to /documents/factorio Its much easier to get to instead of goin to hidden AppData directory Also you could please add a remove mods option ingame. Install it / drop it in your mod folder, load your world, wait for it to complete (it will show a % complete as it runs), save your world, and then remove the mod. 446 Goodbye. 12. Locked post. FuryoftheStars Smart Inserter 2019 Tweaks: - Added mod setting to toggle if nuclear generator equipment consumes uranium cells - Increased oil generator output to 16MW - Doubled oil generator size - Increased oil generator emissions per minute to 6 - Increased oil generator cost 2 chemical plants, 2 steel furnace, 40 electronic circuits, 30 copper plates - Slightly lightened the oil generator color Yeah, that's right, those two mods have names that are too similar, but I can't change them. php?title=Application_directory ↳ Mods; ↳ Download mods; ↳ Mod portal Discussion; ↳ Mods; ↳ Mod Packs / Libs / Special Interest; ↳ 5dim's mod; ↳ Angels Mods; ↳ Atomic Power; ↳ Bob's mods; ↳ DyWorld; ↳ F. Many mods have configuration in a file like config. Sign in Product GitHub Copilot. Extract the mod files to your Factorio mods folder. 110 How do i manually install mods for factorio now the mods folder is gone? I want to try the new krastorio 2. Any help on how to do One is to change the contents of factorio. 6) Grab mod-settings. i dont have a mods folder. 2. Open the file to change New button in version manager to open the Factorio folder. A mod for factorio that changes the map into a map of Earth. As long as I Name my Save Games sensibly and load the correct one in the game for that mod pack, It should be ok. The NAS path is intentional, as I want Factorio to be loaded from the NAS. And i need help on how to move the files to my other drive where the game itself is installed and for it to actually work Is it possible to change the mod directory for the game? I don't want it to be in the '%appdata%/. It's formatted as '--mod-directory <path>', where <path> is a regular file path, starting with the drive letter, and folder names seperated by \. Double-click the apropriate mod-pack . lua change the first line: It should be require "" Change it to be The only way I see to change mod packs so far is to delete all the mods ONE by ONE (there are 150 of them in the pack I'm using). Place your mods into the folder that you specify. I just replace the standard folder with a junction to whatever folder I want to use for each game. 17 and updated by ZwerOxotnik - I need much more tests, fix UI style etc Version: 0. open the mods folder in the %appdata% factorio folder, make the changes to the mod startup settings via the game gui, the mod-settings. (I use it + symlink to have separate settings & saves for every mod pack without game-files duplication) My config (to seep settings in root game folder, or any folder with linked bin): If you don't see any mods folder create one, If you still can't find it, you can just go through the mod menu inside the game and search for the mod you want to download. 1 Date: 08. Create a folder to hold the modpacks (see folders I use) Use: 1. I'm using Windows and I'm trying to move my Steam Factorio saves and mods to a different folder that isn't C but E. Starting fresh on a modpack. Bugs fixed: Renaming modpacks does now respon to the enter key This tutorial was this first step for modding, depending on the acceptance of this tutorial I intend to always publish basic tutorials on how to mod with items, change images in the next create an iron-furnace. There is a base mod in the mods section of the game but I don't know where it is. Moving to Technical help. app By default with the steam version and assuming windows 10 as the OS, the mod folder is at: %appdata%/Factorio/mods. After copying and pasting the mods folders, simply launch the game. If you want to move your mods and saves over, I'll tell you how as well. You can browse the directory tree in the load / save game screen. So I figured that, hey, an easy way to keep the mod updated would be to just clone the github repo into the factorio mod folder and do It will not be ported to Factorio 1. 5. 1, in order for Factorio to read it, the folder must be titled "myMod_0. Where my cursor is in this image: Wh The reason this mod is on the portal at all is for discoverability and noticing when updates are available, it is never usable as-is. See the license. Copy the path like in one, by marking it with the mouse. json file. im kinda Oder benutze im Finder den 'Find a folder' und tippe ein '~/Library/Application Support' (weitere Hilfe: Can't find Mods folder). Mods with the factorio_version "0. Factorio is still reading the Factorio folder in C without the mods I So If I want to switch mod packs, I just delete the Mod folder in the Factorio Game folder and just copy another Mod pack in and rename it Mods. In this instance, you can place the zip files directly in the mods folder of factorio. I am trying to do additional debugging by copying the old 1. PLEASE NOTE: This is a DRAFT. zip file from the \AppData\Roaming\Factorio\mods directory and made the changes that I As you know the mods are stored in Appdata folder but i want to make the game run these mods from the game folder to use the SSD that the game uses. Announcement: ModMyFactory 1 End-of-Life After stopping development on it it was only a matter of time until this would happen, and the release of Factorio 1. Alternatively you can edit the config info to change where it read/writes all of it's user Hi guys, I want to make some changes to a mod I downloaded, so I opened up the . 1 - 2. Any mod you find on this site https://mods. This example changes the transport belt recipe, it doubles the amount of iron gears needed and changes the iron plate to copper plate. How to change Factorio's save and mods directory? Post by Best_Pony » Tue Apr 06, 2021 3:10 pm. dat will update, take that Edit config_SE. json; Copy base & core from the basegame folder (If you have the DLC copy over elevated-rails, quality and space-age as well) Find your Factorio Application Directory; go into the ↳ Mods; ↳ Download mods; ↳ Mod portal Discussion; ↳ Mods; ↳ Mod Packs / Libs / Special Interest; ↳ 5dim's mod; ↳ Angels Mods; ↳ Atomic Power; ↳ Bob's mods; ↳ DyWorld; ↳ F. How to use this mod Simple. json then open up the demo-entities. Open comment sort options. lua:1: in main chunk 4. Is the only way to change these to unpack, then repack the zip, and then redistribute the modified mod in the case of mp, or do they live in With this, you can choose where you want Factorio to read mods from. Then I can install the next mod pack. 5GB, mods itself can also get large, lets assume 1 GB Changing mod setting mid game . factorio/mods' folder and would prefer setting it in its install folder for ease of '--mod-directory PATH' command line option can change where the game loads mods. In the Factorio folder where you accessed the config file and config. Hello Actually the game is saving into the 'saves' folder of the game folder You should put this folder into the user folder (~/. dat" file stored in the mods folder for the game contains the local players settings between game sessions similar to the player-data. So If I want to switch mod packs, I just delete the Mod folder in the Factorio Game folder and just copy another Mod pack in and rename it Mods. It is simpler, but macOS will prevent the modified app from running in some cases. json from that folder, so AppData\Roaming\Factorio\mods\mod-settings. - Mods can Then you will need to put that older version inside the mod folder of your Factorio (and remove the newer one I suppose), the actual path of the mod folder depends on your operating system. com. lua (directly in the mod folder, not in a sub folder) and put the code in the event Then, inside of your Factorio folder find the folder "script-output", and a subfolder "timelapse". For more detailed instructions on creating mods, you may view the modding tutorial page. L; ↳ Fentus Challenge & Tool Mods; ↳ Logistic Train Network; ↳ MoMods; ↳ Reika's Mods; ↳ Resource Spawner Overhaul; ↳ Yuoki Industries If the following setting on TRUE in this file: (Steam dir)\SteamApps\common\Factorio\config-path. "write-data=__PATH__executable__\. Id rather delete them all at once in the folder. txt extension to . ini, you'll see a `saves` folder and a `mods` folder. New comments cannot be posted. 2 . Otherwise disable the mods causing the errors and make sure to delete their folders from the mods folder mentioned above. I am playing on Factorio v0. Note that user data directory also contains user login info, achievement and blueprint, so all of them won't be shared between different configurations. Option 2: If you want to be able to change the config files, Unzip, Extract, or Unpackage (or whatever else the software of your choice wants too call it) the contents of the zip file into the mods folder. About 100+ mods I have to delete. Just changing OS problems I guess. After that find your way to Roaming->Factorio then just follow the folder paths until you find your mods folder. Sorry for the confusion! Thanks as always! migration scripts are basically just for your own mods internal changes that need to be migrated. ah this only happens when trying to change the recipe quality for a ghost, i misread ghost-roboport as the name of some modded entity, fixed in 1. Don't need to write one. fxke zpdjw aopsyd xskpvv wayjnw qjgtsoqt pyiseuf vdu igndrwkn rjgcdqp rouk gmo wgubld itufl rqg