Blender transfer weights to clothes So what you are saying is that the only way to get a piece of clothing that was made in A pose to T Pose is Sculpt it? etn249 I couldn't get the first method to work for me. A Unique Market for Creators that love Blender I was having a hard time attaching clothes the manual way, this works so much better/quicker. In conjunction with the Remesh tool in sculpt I also was trying attach with automatic weights but its says bone heat weighting and also used videos how to solve problems with bone heat using data transfer but it doesn't work as well. I did weight transfer from the body mesh to the dress mesh and it doesn't quite match up but also the body keeps clipping through the clothes during This is one of those little tricks that goes a really long way. Once auto-weighting was added, I used it a few times and it wasn’t very good. For example, taking clothes from a Selestial and putting them on a Yuusha so that both the clothes and the weightPaint fit well Hi, you have to transfer skin weight from your body to your outfits. They both need to be influence by one bone identically. Another technique would be to make a quick, lazy retopo of the clothing, autoweight it, and transfer weights from it to the clothing. So I am first selecting the shirt and then the body armature and I'm doing Set Parent to - Armature - Make weight painting in Blender 2. com/watch?v=Jhbtg38ArcoResult 7:37Use this method to copy weights of any armature to mesh which can only be designed e Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. Select vertex data, vertex groups, a mapping (I prefer nearest edge interpolated), set your character as the source object, click generate data layers, and apply the modifier. L" and then clicking on the black arrow in the vertex group panel and selecting "Mirror Vertex Group", then change the name to "Hand. clothing rig not working properly. All you need to do is: Select your Left Arm's vertex group, click the little down arrow and choose "Copy Vertex Group". Sometimes using a deliberate pose to design/make 2 object occupying the same space with the exact same geometry. gg/g8kMPmhInstagram :- https://www. Go to Weight Paint, select Transfer Weights. You can test to ensure that your body is bending right with the mesh. Check the weights on the clothes of all bones to see if they are correct. First select the skin, and holding SHIFT select the Cloth. This option is already available in Object Mode, no Download model from Sketchfab website Import the modelScale and sculpt the modelTransfer Weights from rigged body mesh to clothing meshCREDITS:MUSIC:Track #1 As it stands right now, if you have a posed character that is anything other than the rest pose, transferring weights from one that mesh to another in weight paint mode (or using parent deform with automatic weights) it essentially “doubles” up the deform once you set up armature and fails to be accurate at all. switch to weight paint mode. So I figured doing a data transfer and Notice “all layers”? “By name”? That’s transferring each vg on the basis of name. you can use the ‘empty I have a custom character loaded in and have rigged it using AccuRIG. There is a function to copy vertex groups to non-matching meshes. An operator should show up. 3 Tutorial The Best Way to Transfer Weight Paint Between Rig Clothes and Other MeshesA Tutorial on how to Quickly Transfer Weight Paint in Blende Instagram: koimetaverseDisclaimer I have no idea how to edit videos so just follow along :)This was made as a short tutorial for the instagram blender commun Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. The results were almost exactly the same as above. Maybe you'll need to refine skin weights by hand here and there. I’ve seen some videos of people transferring weights from a body mesh to a clothing mesh for a character, but I joined the clothing to my character’s body mesh so that I could have one texture map for the whole character to You can copy the vertex group (the weights) to the selected object from the active, if they have the same geometry, then you can remove the unwanted weights easily, by selecting them and click on remove in the Vertex I'll show you the method that works for me. The best solution here is to bake your body+unders meshes to the texture of a single, manifold mesh and weight that mesh, rather than trying to use these as two separate I've used Transfer Weights countless times on many different versions of Blender. First transfer weights I have also tried to use Transfer mesh data -> vertex groups to copy all vertex groups to clothes, still not working. I am trying to transfer weights from body to the shirt for the underlying armature. In Blender 4. monk1983 5 months ago Streamline your workflow with Quick Attach! Effortlessly transfer weight and combine objects in Blender. In the next 60 seconds, you'll learn everything you need to transfer your Rig's weight painting am dum dum and found the answer like 10 min later. Activate the 'corrective shapekeys' addon (file--> user preferences--> addons--> corrective shapekeys). Now, usually I just use bone/weight copy onto my clothing items and then manually fix any errors by hand with weight painting. Set Weight. Go to Weight Paints. Expand it and you'll see a lot of options pertaining to the transfer. $\endgroup$ – vklidu. Mark Cloth, hold Shift and mark the Armature, press Ctrl+P and choose “With empty Groups”. Are you tired of wasting time adjusting skin weights and transfer weight for meshes when rigging a model in Blender? Let my add-ons help you. Select the cloth; Shift select the rig; Ctrl + P to Set parent with empty groups; Select the cloth alone; Add the Data Transfer modifier (anywhere in the stack) then within the modifier: . select the body and shift-select the clothing item. You had to manually weight paint the mesh to the armature. My issue is i have this model I have the armature automatically weighted across A good starting point to get weights for clothes is to select the body, then shift+select the clothing item and use Transfer Weights. I made a human base mesh and some clothes to put on it. I edited one's paint weight so I want to have the same changes applied to the other. By name. - Right click video to change speed. and maybe Im not understanding Transfer weights. I then, selecting the mesh Never waste your time re-painting a new character ever again. So automatic weights generates the weights based on your armature and the mesh that you're parenting to it, and it does a decent job; however since you've got a body under tight You'll either have to Connect+Delete all the objects together and then transfer the weights or transfer them one by one to each piece of the clothing. Blender help chat. . i tryied to change some settings in the weight toll panel but it wont works, im using blender 2. I have tried the Data Transfer mofidier with the trousers mesh to try and copy the weight data over however this has only been partially sucessful as it seems to This video will show you how you can use Automatic Weights, Transfer Weights from one mesh to another in Blender 2. On the bottom of the T menu you'll see some Hi If I paint weights on a realtime model, is there a way of transferring that weight mapped data to a high-res model. Enable the Addon by checking the tick box. The Cloth stand orange, in actve mode. Whenever I make clothing for a character, I'm never able to perfectly match the weight paint, which causes the meshes to overlap at certain armature angles, because they are Essentially this is a video that will show you how to in a very easy and lazy sense sculp clothes to your model as well as show you how to easily transfer we From their re-parent the clothes to the rig with empty groups, and transfer the weights as described above. With Weight Transfer: (2. Automatic weights worked well with the base human shape, but the clothes got messed up. Or perhaps extend/transfer the rough weights of the base mesh to the clothes Note, you can still keep the vertex groups for additional bones for straps/skirts/ect. 2, Easy Weight can be added through the official extensions repository, so you can simply search for it in Blender. youtube. 74+ but try 2. You can transfer weight paints from the body to clothing using weights->transfer weights in weight paint mode. you then transfer weights from the character to the cloth, so they deform exactly the same. About the Author. Extract the . However, a few pieces of clothing were not moving correctly so I used a Data Transfer modifier to make sure they moved along with the character’s Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. Save time by transferring weights from one mesh to another. 2 click on body mesh then clothing mesh then switch to weight paint mode 3 click traxfer weights and nothing happens. Keep in mind that starting with Cinema4D 2023. I had to manually weight paint to adjust the weights to get the weights right. so i well, i used data transfer before to transfer weight from let’s say the skin of a character to shoes or clothes, with nearest vertex and i though you did the same, when i use that A Blender addon for getting smooth weight transfer results with just one click! Robust Weight Transfer can successfully transfer weights from the body, without needing additional weight painting work like smoothing in problem The way to copy bone weights to other bones is by making a copy of a vertex group that belongs to the bone you wish to mirror. The two models that I’d like to transfer weights between are from the same base model with the only difference being vertex translations on the higher res #vrchatcommunity #blender3d #blenderaddon #vrchatavatar Download here:https://jinxxy. Like you figured out, it's better to transfer weight from your avatar's body than it is to do an automatic transfer. You can’t stick $\begingroup$ select all hair bones you don't want to affect the body, hold the Alt button and uncheck the "deform" bone option, perform the automatic weight painting, then turn When you transfer weights from the body to clothes, you are projecting from faces on the body onto faces on the clothes. instagram. Mark Character, hold Shift and mark the Armature, press Ctrl+P and choose “With automatic Weights”. 7 by disabling Lock Object Modes (Optional). Weight transfer from body to cloth a short and quick tutorialDiscord :- https://discord. hi all, im trying to trasnfer armature character weights to a cloth i have created. Weights, transfer weights. But everytime I try I have the same issue. 1 I click on clothing and do a armiture deform with no groups. Jan van den Hemel . Go into weight paint mode, and at the bottom of the tools list is “transfer weights”. The weights are mostly trivial to transfer. How to parent clothing to the rig, so that posing the model defor I tried to create clothes. Then all you have to do is transfer the weight maps from MH to the clothing which is a quick process. Switch to Weight Paint mode, then go to Weights -> Transfer Weights. I then model a clothing item and want to transfer the vertex weights from my base human figure to the clothing item. In the left menu (T) > Tools, click on the Transfer Weights button. Second, to mirror weights you need two things: that the bones are correctly named, telling Blender which are right bones and which are left bones (see Naming Convention here*), and that you have an active mirror modifier or After adding clothes to a fully rigged humanoid base mesh, is there a smart way to remove the now redundant geometry, and transfer the rig to the clothing that was put on top? Or does it always just need re-rigged and weight painted. A secondary mesh, like clothing The Process: With no weights or anything starting out, select the body first. twitch. It can be reached from the 'object Blender 2. 3- Ctrl-P to ''Set parent with empty groups'' 4- Select the cloth Alone. This video goes over how to begin on the dress we have been making. Finally I found two ways to resolve this in PMX Editor: Use PMX weights copy plugin to copy weights to clothes. Select the metarig, then the A shirt, and go to weight paint. The Blender How To Transfer Weights is a comprehensive guide that provides step-by-step instructions on how to transfer weights in Blender. ) Remember that doing this transfers from the modified shape of the thing you’re transferring data from. if not you can do most of the rigging work by parenting the avatar's armature to the clothing and then doing a data transfer to transfer the Assuming you're not messing something up with the weight transfer, there's still no guarantee of no clipping from transferred weights: the clothing may be distant from the body, leading to weird choices of vertices from which to copy weights; System Information Windows 7, no graphics card, Intel i5 4460 3. It's likely just been moved to somewhere unfamiliar. For this reason , you can have issues in corners where two faces are projecting and mixing too heavily. com/techlyfzone/Telegram So there are many solutions that use the weight transfer tool but I can't seem to get this working with blender 2. Using 2. This projects weights from your character to the outfit rather than guess the influence based on the rig like automatic weights does. cntl + p parents clothes to rig, verified in outliner window. Shift select the new one that you just t-posed. Follow edited Jan 15, 2023 at 23:08. Smooth Vertex Weights: Smooth weights of all deforming bones on selected vertices. This does its best How to make cc clothing; How to group CAS items; How to recolor game assets and cc; How to make CAS thumbnails; How to make CAS items base game compatible; How to make pants compatible with shoes; How to transfer weights for CAS mesh; How to make hairstyles; Software. Press spacebar and type "transfer weights". Prior to all of it I applied any transformation (all) to all objects, including changing the resting position to the current position instead of the T- Pose. So there are many solutions that use the weight transfer tool but I can't seem to get this working with What is the best or most functional way to transfer a character's weight to an outfit? I end up using transfer weights with nearest face interpolated but I end up having a lot of Weight paint mode, weights - transfer weights. In Weight paint mode look for transfer weights Honestly, fitting third party clothing to MH isn't that bad. Support. Subscribe to see more Take Three video's https://www. 8. 73. The weight transfer. Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. How to fix Automatic Weight Paints with Rigify Addon in Blender. To do this, select your body first, then the cloth (one by one), go to Weight Paint mode. Make sure that your cloth has no vertex groups or is not parented to your armature. With just one click, you can attach many objects to your rigged model at the same time, and easily detach them also with just one click. 2ghz. I parent the rig to the clothes with empty weight groups under the deform option. I could paint them, but I really wanted to work with using the materials Blender has since I really like how it can 2) Put for exampel a piece of clothing on the body to fit the character exactly. I also recommend using the Mask modifier on the body and creating a vertex group to hide the parts of the mesh that are always going to be hidden by the clothes, so that you don't get any of the body clipping Not to worry - you can transfer the weight painting to the clothes quite easily. 8+, the "transfer weights" option is in weight paint/weights (top left of screen)/transfer weights Share. Finally touch up your weight painting manually to get the exact Hi guys so trying to transfer weight from a body mesh to a full clothing mesh but nothing happens. Other topics include rigging clothing and how to create clothing from a body mesh. R" it will deform the In blender 2. Add a data transfer modifier to your clothing object in order to transfer weights. was trying bring back armature to rest pose and Supports weight painting by displaying and editing weights in a table, setting weights by numerical, strengthen vertex selection , etc. Once the clothing is fitted. 8 similar to Blender 2. “Blender Tip: Transfer Weights” is published by Larissa Redeker. Blender Meta You can use Data Transfer modifier to transfer weights, but probably only one by one per group. 80 and type "transfer weights" and it should pop up. 2- Shift select the rig. In the bottom left corner, you'll see a small context menu. Options: Vertex Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. I am now wanting to add a piece of clothing from an external FBX file to interact with the character. You may need to Enter Weight paint mode. If I delete the mesh I transferred the data from it Improved Tutorial: https://www. YouTube @RoyalSkies has $\begingroup$ Okay here is the problem. Let's say "Hand. Then tried to transfer weights from model mesh to clothes and nothing. select the cloth you want the weights transferred to. 2. Source object - Select your Rigged mesh (body) Check Vertex Data (first in the list below Source object); Select (highlight) Vertex Group(s) Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. But I am not a fan of shape keys, they limit model possibilities too much. Clear Empty Deform In this video I will be going over how to add an asset to your avatar that isn't rigged, and we will discuss scaling, moving, parenting it to the armature, a from On what Cloth Simulation Model is Blender Cloth Physics Based? re: 2006 Blender: Mass Scale Vertex Group : This vertex group allows the user to multiply the point mass by the influence/weight a vertice has in the Not sure how else to phrase this question. First select the character mesh, then shift + select the clothing. " Switch back to object mode, select JUST the body, and make edits to the data from here to clean it up. Both have their unique challenges: a Cloth sim may take endless tweaking to 1. 80. cc/Vd9TCt4R. 1- Select the cloth. You can try Weight transfer still works just fine in 2. tv/m The Data Transfer modifier transfers several types of data from one mesh to another. The game I'm making is fairly low lit, so hopefully it's good I would rig and weight paint the clothes along with the body. Can not add clothes to rigged model. But how do I transfer the shape keys from the body to A Unique Market for Creators that love Blender. Honestly just a perfect simple to use mod - thank you! monk1983 about 2 months ago Streamline your workflow with Quick Attach! Effortlessly transfer Two Tutorial Topics:1. More specifically, keep the clothes as a separate mesh, and then once the body is rigged and weighted correctly, you can transfer the weights from the body to the clothes. DO NOT CLICK ANYTHING AFTER. Flood weight. Extremely fast and flexible, helping you save a significant amount of time on tedious rigging tasks. So you can transfer weight of the skin to the clothes. And that is it. 1 Maxon devs broke Connect+Delete on rigged characters so only one of the merged objects will retain it's weighting. And remember, you can always separate parts of the mesh you don't want new weights for, so for example you could have cut the skirt away from the outfit, transferred weights to the top, and then rejoined both meshes. 00 USD - ,Join the Discord for support and news!: ,https://discord. 8 and also show you how you can Smooth you Shift-select the mesh you're transferring weights to Switch to weight paint mode Bring up search (default F3) and type transfer weights Change source layers from "active layer" to "by name" Give it a second and it's done. 78a. Let’s say it’s for a game. Change [Object mode] to [Weight Paint] Go to 'Weights'>'Transfer Weights' from the menu to the left of [Weight Paint] A context menu should of opened up in your Tool shelf to the left. In blender Go to Edit-> Preferences-> Install-> Select the ShapeKeyTransferTool. 75 I would select my human figure, then shift_select tmy clothing item, then switch to weight paint mode and click “transfer weight” using the options: There's a trick I use for transferring weights on pants. All clothes that don't stretch like helmets and armor should just be parented to the bone. If the clothing already has an armature then you can use something like CATS to merge the armatures. This seems to be broken in the latest blender 2. The most direct answer to your question would be to adjust the topology on the clothes to match the underlying body more closely then make sure both pieces of geo have the same or very similar skin weights. Data types include vertex groups, UV maps, vertex colors, custom normals A Unique Market for Creators that love Blender. gg/EgsBMpCVrWwww. Options Menu, Nearest Face, and Names options. py file 2. Use "Transfer Weights" instead!In this quick tutorial we'll show you a fast method to tran Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. Bring up search (F3 by default in 2. No automatic weights. This product is d I have a rigged and weighted human model in the scene. Remember you need to have two meshes selected and the first selection needs to be the one you're transferring weights from. Transfer All Groups to Selected Objects: Useful for transferring weights to clothes. I have created a model, rigged it, created clothes separately and now I want to add those clothes to my model so that it moves with the rig without the skin poking through. With some corrective shapekeys, this almost always works . (As opposed to order. Answer was to use a Data Transfer modifier on the mesh, have both Backup Mesh and OG Mesh in the exact same position, then enable Vertex trasnfer thingy, select the mesh you wanna transfer weights to in my case "UwU -> Nyaa" (apologies for custom theme, hopefully its understandable) I use the transfer weights tool. Now you will see a button (among alot others) with transfer weights You need to rig the clothing to the avatar itself in blender so that it moves with the avatars armature rather than a separate one. 80, Transfer Weight option is consolidated into Transfer Mesh Data, and now located under Object > Relations > Transfer Mesh Data. Click the base skin, shift click the clothing, go into Weight Paint mode, click "Weights" and find the weight transfer option. Follow me at:https://discord. However, it seems using data transfer and smoothing the weights mitigates the problem to a significant degree. Suppose you want to transfer shapekeys from a humanoid mesh to its clothing asset. Select the armature go to pose mode and parent to bone. Improve this answer. Select the body, shift select the clothes, Weight Paint, Weights/Transfer weights. So let’s say I have a nude character model with bone weights and shape keys (for slim/fat characters). com/studio. In Maya (if my memory serves me) I think the feature was called transfer weight maps. py file. Down Left open window and chose Source. If I try the clothes in the sims4studio it will be shown in a correct way but if Ìm in the For some reason whenever I press Ctrl+P and choose the option "With Automatic Weights" so I can weight my model's meshes, Blender in some areas only weighs the body (leg bone only moving the leg but not the dress), Hello everyone, in this video I go through how to transfer vertex weights from a rigged body to clothes. And the new shirt is attached to the armature. Select your body, then your cloth, switch to Weight Paint mode. Just select the object. Select your body mesh, then select your cloth mesh and go into weight paint mode. Press 'ctrl+p' and select 'with automatic weights'. Clear Empty Deform Groups: Remove vertex groups associated with deforming make sure to unparent the clothing and remove the weights before following the video so now I have to add the clothes onto the character in blender, which is where i am running into problems. Transfer Weights also uses the 'pose mode' position of your body mesh, so clear any animations/transformations before transferring. shift-click on shirt), go into weight paint mode and select "transfer weights to active" with the options set to all layers. Website; Twitter; LinkedIn; mostly as a freelancer for agencies. An easy, how to Blender DATA TRANSFER fitted clothes to mesh, tutorial. Select the old shirt's rig in the modifier. This should give your body some weights. 76. In this quick video I'll show you how. Yes, you can copy weights over quite easily, providing the mesh is truly symmetrical. mung/https://www. You've transfered the vertex weights. Normalize Weights - Tip im trying to rig this character but the clothes arent moving with the rig despite being one object (i think) link and more info in comments Need Help! Locked post. Select the old shirt. 1 — Rig the cloth the same way as the body (can select ‘With Empty Groups’). I We can animate a dress on a character using both a Cloth simulation, and rigging. Select "by name" in the pop-out box's settings. Was not to concerned about getting things aligned just a quick test to see but How do I correctly use the Data Transfer modifier on clothing with inner mesh . From the video here he is able to select the accessories and will I’ve been working on a push up bra for a character I’m working on for a Fallout 3 mod. You'll figure out where they are. Sandtail (Vincentius Sesarius) May 31, 2023, 7 So I was just wondering, Is there an automated way to perfectly match the weight painting you've assigned to the mesh of a characters body, to the mesh of their clothing. Took me a while to figure this one out, but it comes in real handy when rigging - Hope it hel Select your clothing and add an armature modifier to it, parenting it to the same armature as your character. In the top menu : Weights → Transfer Weights: And change these options: https://postimg. Thank you for Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. Mark Character, Typically a T-pose is a good position to transfer weights, so it is a good idea to have your rest pose as a T-pose if you plan to use weight transfer a lot. Let me walk you through it: Ensure the character and clothing are in the position they'd be rigged in and I use the transfer weights tool. 0. One easy way to do it is to rig the body and then use the Data Transfer modifier to copy the vertex groups and weights over from the body to the clothes. The clothes resprings up like this. However, if the clothing isn’t skin tight, this will not give you good deformations. tl;dr - I did Modifier>Data Transfer and the weight paint went on the new mesh, but every time I moved it the mesh itself didn't move, but the weight paint it self moved across the mesh. I then transferred the weights to the clothing using In this tutorial I explain how to use the Transfer mesh data control in blender, this is especially useful for skin tight clothing and getting separate meshes to share vertex group data, making Hello, the blender gods might provide you a clearer answer but that´s how i do it. I'm sure you can find tutorials Easy Weight is an addon focused on quality of life improvements for weight painting in Blender. There's a tool in Blender called "Weight Transfer". Then, holding shift, select the armature. Try Vertex Mapping: Nearest edge interpolated Source layers: By Name Destination layers: All Layers Use the Data Transfer Modifier. com/@take3studioScreencas Use the data transfer modifier. gg/Fdy5RpunY4A Blender addon for getting smooth weight transfer results with just one click!Robus Hello, the blender gods might provide you a clearer answer but that´s how i do it. Download the zip from Github. Hit V or the vertex mode Does anyone know how to fix the weights on this clothing? I already finished weight painting my character correctly. 1. The skin of your model is riged by armature and has weight. In Blender you have the shrinkwrap modifier and sculpting tools, which should be enough to fit the clothing to the character. I’m using a pre-made body provided by the modding community with permissions but I need to make some small adjustments. Installation. So I Stop wasting your time by weight painting every character by hand. I can't help with the other issues without seeing the project. If some things are a bit off you then might need to adjust the weight paint on the clothing. Along with showing you a couple basic tools I also tried weight painting these pants in another software, then bringing them into Blender where I retargeted the pants to the new armature. Commented Dec 17, I selected the clothing and body model and did ⌃ Ctrl + J to join the models and that gave the clothing model basic weights As of the stable release of 2. These are all the tools you need to make Custom Content for The Sims 4: The Hi all, My character and clothing are rigged using Automatic Weights. com/SentFromSpaceVR/robust-weight-transferMy Youtube Channel: https://ww For the clohes I'd probably go for a weight transfer modifier and some manual weight paint corrections, maybe some additional shape keys for more extreme poses. 5- Add the ''Data transfer'' modifier Select the clothes, shift-select the body, switch to weight paint mode, Weights - Transfer Weights, then pop open the settings for the operator in the lower right and change Source Layers Selection to "By Name. If your tool shelf is not visible, move your Add armature modifier. NOTE: Before you transfer weights, it is a good idea to copy the body and make a duplicate, then hide the original, and transfer Blender tool or plugin to transfer clothes between avatars using UV maps? I wanted to ask if anyone knew of any tool or plugin to transfer clothes from one avatar to another, based on the UV maps of the avatars. 3. If you like this content, SUBSCRIBE and also feel fr We begin out venture into weight painting. Click on the body first, then shift-click on the pants. The transfer weights function inside of Blender is fantastic in this regard, I just wanted to be able to do it on multiple selected objects. Blender Version Broken: 2. i click on cloth, shift click on armature and i use empty groups than i click on character, shift click on cloth, switch to weight paint mode and i click on transfer weights but nothing happens. That'll open a pop up in the lower left. Tutorial going over the process of editing weights in Blender. It is great for automatically skinning clothing on characters. R" and if you now move that bone that is "Hand. Shift select the spine, pelvis, spine through the neck, breast bones if included, and the shoulders. Select the shape, with the weights. The issue occurs when I transfer weight via by name. 79 and previous versions) Parent your body to your armature. However, in that previous Blender is an awesome open-source software for 3D modelling, animation, rendering and more. Assign weight values for I attached the item to the skeleton via Empty groups. 3) select the piece of clothing > shift select armature > parent with empty groups 4) data transfer modifier on clothing > as source put the character mesh 5) check "vertex data" > check "Vertex groups" tab 6) place Data transfer Modifier on top of stack. tnvshz csvia zuq gwhymcfj abkomh sbbnma ycps krf xfa ltuv