City of heroes illusion control Questions. if it goes live with low damage, 2 non-stackable Sleeps, no Immobilizes, and its only semi-effrcthve hard controls are a Disorient and Confuse, it won't have any kind of mechanical niche, and will be yet another new set that is only used for concept characters. We are not affiliated with Subreddit dedicated to the loyal community of City of Heroes. ILLUSION CONTROL Spectral Wounds Level 1 Type of power: Ranged But what is everyone's thoughts on illusion/time? Skip to main content. 1 Earth Control; 3. 5 Illusion Control; 2. Related City of Heroes MMORPG Role-playing video game MMO Gaming forward back. This is the first time I'm really putting thought (and millions of inf) into a character, so I don't really know what I Overview. Recently, I've been taking a look at the build I'm running, and I'm noticing that it was from back on live. Also the damage is almost all psy or en which isn't resisted much, combined with rad's -regen -def -recov -att debuffing and the very easily softcapped sl/res def plus +recov +Regen +recharge from rad, and you've got a perma hastened perma acc metabolism, self healing, nearly impossible to hit or even see main character who can literally debuff the foe, spam heal on himself and let his Ice/Storm is kinda overkill on the control part, it's still really good though. Also, it's very obvious when it is doing things, as the animations are spectacular and you can't miss enemies getting knocked around. Gravity Control is a Controller and Dominator primary power set. Which controls you'll want from your later Primary powers depends on the set, but you'll usually want to invest heavily at least one or two of the big AoE control powers. Reply reply (Mind Control has no pet, instead getting a multi-target Confuse at level 32) Big thing about illusion is that you can spawn your own tanks and spectral wounds is pretty good damage for a control set. Local Illusion-Radiation Guide DRAFT. 7 Plant Control; 3 Dominator Sets. Standard damage pet, no AE root. I am an avowed Storm evangelist, and people often look down on its 'soft control,' but I'm here to tell you they're wrong, and Ill/Storm is the most fun you can have legally. Hurricane is a good debuff, but Lots of KB in Illusion too, not so good for your heal and end siphons. Darkness Control is likely most in-theme, but the pet is a big spectral wolf which may or may not fit your It is also worth noting that proccing out builds for an illusion can backfire by generating personal aggro when your primary control is PA taunts. SI, no regular reactivations like GI and same or better defense than GI/SI plus better team buffs than either of the illusion choices. I played illusion Is Illusion Control/Empathy any good? Was in a base raid earlier today, she killed 22 and died only 4 times. Kinetics requires melee range for most of its benefits to pay off, but Illusion This guide is a composite of all the Illusion Controllers I run. Ill/Time isn't going to be the AV destroyer that /Rad is. Compared to Lingering's -500%, and EMP's -1000%. Reply reply Top 4% Rank by size . Illusion. I was playing around with an Illusion/Dark Controller in Mids and holy hell! The opportunity there. Illusion Control is a standard power set that is a primary set for Controllers. Illusion's deal is its own thing, but its power has more to do with being indestructible than doing damage. Board Topics. City of Data didn Illusion Control was proliferated to Dominators Issue 27, Page 5. Energy_Aura. 1 Staff/Bio Brute City of Heroes: Live Forum Archive. Home; Search; Users; About; Home ; Suggestions and Ideas ; Illusion Control for Dominators Illusion Control for Dominators. Controllers have been in the game since Issue 0, originally as a City of Heroes archetype. It's the only set with two spammable aoe hard cc (stun, confuse) on top of a pulsing sleep and knockdown (and the standard aoe hold). Board Messages. You can and will strip aggro from them if you do too much damage, so if you wanna proc out poison trap and acid mortar hardcore you're ALSO going to need to build more defense than you might otherwise into your build in case things start Subreddit dedicated to the loyal community of City of Heroes. Illusion's key ability is Phantom Army, which allows it to do things like tank Recluse with trivial ease. The "classic" guide to the Ill/Rad is available here if you want to read about Illusion Control. Time Stop in conjunction with Blind can ramp up Illusion Control has arguably the least methods for establishing Containment of any Controller Primary. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. V side the problems would mostly be with the AT and not with the power, need for perma-dom, not that much in the way of AoE, strongest attacks are melee but most of your control is in rooting an enemy so you'll be going into their stronger The short version is this: Illusion Control does not fit the intended Dominator Play style. You can use raw electrical power to paralyze, knockdown and But I was just wondering if anyone just could critique my build for an Illusion Control/Radiation, rather than referring me there. Gravity has one of the most fun powers in the game in Wormhole, you can teleport enemies where you want and it stuns them afterwards, also has some really good attacks to make for a great offensive controller. And then, of course, at level 32 you get your Pet, which will add a ton of additional control and damage. Few foes can resist psionic powers, but creatures without minds, like machines and robots, are resistant to many of the effects. Earth Control is a primary powerset for Controllers and Dominators. See Also [] Malaise's Vindicators profile for a list of his powers; Miscellaneous [] Malaise's Praetorian Earth counterpart is also named Subreddit dedicated to the loyal community of City of Heroes. Powers that are considered "controls" usually have effects such as Immobilize, Stun, Sleep, Hold, Primary Powers: Illusion Control Secondary Powers: Kinetics Other Powers: Dark Blast. I've played several other Mind controllers into the 20's though. The best contoller in the game with Illusion/Storm or Ice/Storm being second . 7 Plant Control; 3. Many Dominators want a Dark Illusion control set. I'm trying to come up with a good build for my Illusion Control / Time Manipulation Controller soon hitting 50. Phantom army is awesome but can't be buffed and has a long recharge, so AM gets it back up faster and the debuffs help them hit harder. Mostly before ATO's were a thing, and I'm only running one purple set in Deceive plus two purple procs. Illusion Control (on Homecoming), Mind Control, Gravity Control, and maybe Fire Control. There are more newspaper stories about me than anyone else. By Carnifax, Posted on: 2009-06-22 10:13 in Suggestions and Ideas. Subreddit dedicated to the loyal The assault set is pretty good. Anyway, I'm posting this because I want to know if I'm missing . However, Illusion's personal damage is the worst of any set because it has no way to create Containment reliably. It is provided for historical purposes. Earth Control: Electric Control: City of Heroes: Live Forum Archive. Log in to add games to your lists. 3 3. 2 Fire Control; 3. You can call forth and control the power of plants and flora to control your foes. Ill/Storm, hands down. Of the two I play my illusion more. I have many other controllers. Personally my fave is Plants/Storm because it can do pretty much anything Ice can do and at the same time you'll do a crapton more damage. The Phantom Army also remains useful on those fights where normal pets get wrecked. Beyond anything else, building domination would be extremely difficult and would require significant changes to the set itself, which would no longer make it an illusion control. r/Cityofheroes. "Control," in the context of combat in City of Heroes, refers to powers that can prevent a foe from acting in some way. Mentor; Posted 01-05-2011 09:34 Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor "Dark Armor is a complete waste as a tanking set. The Snipe is a Snipe, and the T9 is "ok" for Super Speed is not so great indoors unless your reflexes are sharp but it does get you around the city in an acceptable amount of time. For heroes, these sets are found in the Controller archetype, and for villains are found in the Dominator archetype. " Ob1Shinobi. Recruit; Posted 01-06-2011 10:31 AM. 6 Mind Control; 2. Subreddit dedicated to the loyal community of City of Heroes. Or my personal Take a Patron set and get a 5th buddy to wreck things. It is said that Illusion Control gives up the ability to control for the power to cause damage, which is rare to a controller. The crushing force of many Earth Powers can reduce a target's Defense. I've played Illusion/Rad before, and enjoyed it, but I never quite liked the theaming behind /Rad. Painfully Blinds a single targeted foe so severely that he is rendered helpless. If you want a high damage controller go with illusion, dark, or fire and /storm. Home; Search; Users; About; Home ; Controllers ; Illusion Control Tweaks Posted 07-11-2011 06:09 PM. Quote Ive had experience with illusion, but any advice on how plant plays would help out a lot. We are not affiliated with any private servers. By Amberyl, Posted on: 2009-06-22 14:57 in Controllers. Their original primary powersets were Earth Control, Fire Control, Gravity Control, Ice Control, Illusion Control, and Mind Control. This set was added to the Paragon Market with the release of City of Heroes Freedom/Issue 21. 6 Plant Control "Control," in the context of combat in City of Heroes, refers to powers that can prevent a foe from acting in some way. You can take on +4 levels solo once you get Phantom Army. Transference is really the only way to seriously drain endurance. Illusion trades it for Spectral Wounds, the high damage single target nuke available at level 1. I've played around with controllers in the past but I don't think I've ever leveled one above level 18, so I'm thinking of making an illusion/kinetics controller because I wanted to be slightly more original than just fire/kin. Legend; Posted 06-22-2009 10:13 AM. Reviews. Reply reply Related City of Heroes MMORPG Role-playing video game MMO Gaming forward back. As a control set, Illusion doesn't have all that much hard control, so the heavy debuffs in /Rad help provide extra security. I just like illusion. More posts you may like Related City of Electric Control has a similar rotation with Synaptic Overload -> Fulcrum Shift -> spamming Chain Fences, Tesla Cage, Jolting Chain. Issue 9 Illusion Controller Guide This guide is a composite of all the Illusion Controllers I run. Illusion isn't bad, but the Storm powers are nasty. Pools: Fitness - Swift, Health/Hurdle, Stamina Stamina is very much a requirement for this build. Haunt will focus on your target that you cast it on to the exclusion of all else, until that target Arsenal control does two things very well. The It has buffable pets. i know Illusion probably does more damage due to PA but i would also like to know what are some pros and cons of plant control Any advice would help. This is a "what if?" mental exercise. Add this game to my: Illusion Control Secondary Power Set Dark Assault can play just fine with any control set, but it probably meshes best with the ones that are willing to get up in melee and have PBAoE controls. Electricity leaps and sparks at your command. Summary and Analysis of Dominator Powersets; Archetypes documentation on official City of Villains site; Official City of Villains Manual as a I bend the light bend reality,Make you see what I want, my modality,Hologram queen with the slyness of a fox,Got you trapped in my mirror box, locked. See more Illusion Control is a standard power set that is a primary set for Controllers and Dominators. Home; Search; Users; Posted on: 2007-06-19 24:00 in Player Guides. https://midsreborn. It's a powerful enough combo, but unless Recovery Aura is running I have to sacrifice either control or healing. Proc's are the way to turn a troller into a monster. The Gravity Control powerset is available as a primary powerset for Controllers and Dominators. offering an alternative build. It has a lot of strategic uses and adds some control needed by City of Heroes: Live Forum Archive Home ; Controllers ; Illusion/Time - Time Stop? Illusion/Time - Time Stop? By Brynstar, Posted on: 2011-11-10 24:33 in Blind, Deceive, Flash, Time Crawl, and Distortion Field provide plenty of crowd control options without Time Stop. "You can manipulate light and sound to manifest all sorts of Illusions, aiding your Illusion/Savage allows you to see just HOW different they play. Clicking on the linked image above will take you off the City of Heroes site. 0 Subreddit dedicated to the loyal community of City of Heroes. ) then use a ranged aoe, then (if melee) jump in and start chewing things down, re-applying single target holds The only thing you really need to work on with ill/rad is getting perma Phantom Army since they're your main source of damage. For heroes, these sets are found LOCAL MAN! The most famous hero of all. The Primary Power Set is the basis for all the powers you wield throughout the course of the game, supported and complemented by a secondary set. You have three powers that boost the team's defense: - Group Invisibility (2 minute duration) - Shadow Fall (toggle) - Fade (1 minute duration) You also have three pets: - Phantom Army - Phantasm - Dark Servant Let start off by saying that I love the Illusion set while I'm kind of meh on the Mind Control set. This power set allows you to manipulate the forces of gravity to control your foes. r/DestinyTheGame. Gravity control has a ton of Proc opportunities to boost the heck out of it. And if you absolutely must have a melee power then Flurry is City of Heroes Builds Controller Illusion/Time Which Build Is Better? Illusion/Time Which Build Is Better? Started by worldweary, September 02, 2015, 07:03:56 PM. With this dominator though, it feels good. News. Lots of builds for Ill/Savage Dominators over on the official HC forums. Second, the other reason I like pairing illusion with a set with some debuffs is that illusion gets its aoe control so late (and it's not a hard control even then) that I like having some mitigation from the secondary to make up for It's going to necessarily step on the toes of Darkness Control, Illusion Control, and Mind Control. The primary reason people play it is for the indestructible Phantom Army, not its ability to 'control'. With some immobilization abilities, this set would be awesome. Katie V. Yesterday I was blinding a void and another controller didn't get healed because of that. " "Local Man opens Animal Shelter. The following table shows which powers are available and at what level: The Here is an awesome illusion/kinetics Build! This thing can handle anything! If you need mids here is a link to download it. Home; Search; Users; About; Home Posted 08-18-2011 11:07 PM. Time is new enough that the "common wisdom" is still being worked out. "You can manipulate light and sound to manifest all sorts of Illusions, aiding your allies as well as deceiving your foes. [Verse For City of Heroes on the PC, a GameFAQs message board topic titled "Anyone care to critique my build? (Illusion/Kinetics Controller) City of Heroes PC. It's one of the best, if not the best set, for control. Blind is so bright that additional foes may also be blinded, though they will not take any damage, and attacking them will free them from the effects. However, the guides will be linked back here. Posted by u/deneb3525 - 13 votes and 7 comments Hey everyone! SKK here, long-time champion of the Ill/Time troller. Swapping out the Uniques (swapping the ones in Blind for a set of 4 Basilisk's Gaze and taking the Gladiator's Armor off, and perhaps moving them to Accelerated Metabolism to complete the set) is something I definitely plan to do until I For City of Heroes, it's important to pick your archetype (class), that has more of a determining factor in playstyle than the choice of powerset. Many Plant Control powers are only effective if the target is near the ground. My favorite archetype has always been controller, and my favorite power set always Illusion Control, it's just pure amazing. Throw down a Phantom Army and your invincible spicy boys do damage and flawlessly tank for your team for the duration. 3. Without confuse powers, you're relying on holds and group holds. I don't have a lot of experience with control sets without confuse because using purely damaging control powers draw aggro and have longer cooldowns. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. I have several of the secondaries (4 currently) and I m planning at least 2 more. Members Online. Anything Illusion is fairly AFK. What's the best Secondary I use for an Illusion Control Dominator? I went with Dark for theme (skulls and more skulls). I whipped up a build quickly on mid's hero designer at work and I'd appreciate it if I could get some feedback, thank you! Subreddit dedicated to the loyal community of City of Heroes. Probably a great combo with Illusion's PA. "Local Man wins Medal of Honor. Nothing should really attack you because the PA draws aggro, and then that one rad debuff does like -20% tohit on enemies so they reeeealy can't hit you 2. For a Gravity or Illusion Controller, you really want a secondary debuff set. This controller build is strictly PVE. . This powerset was added to the Dominator options Subreddit dedicated to the loyal community of City of Heroes. This powerset was added to the Controller options in Cons, people often hate confuse spells, like all control options you'll be weak in damage unless layered with more control - hero side. Additionally, it cares little for accuracy rng, making the controls more consistent. Right now, my vote would be for Illusion/Storm being the strongest combination since the control in secondary compensates for some of the holes in the primary. When it comes to primary sets, Gravity does better single-target damage than most controllers, because it has two ranged attacks. " Time Crawl, Distortion Field & Time Stop enhance Illusion's ability to control while also being potential mules for global recharge sets. What's the real reason behind Dominator not getting Illusion Control? Controller has all of Dominator's control sets but Dominator doesn't get Illusion. Control sets that depend on Cones at all will have a little difficulty with positioning, especially if you're also trying to use Nightfall effectively. Illusion/dark is my favorite troller combo for sure out of them all. Such powers are often called mez or Status Effect. See Also. This seems to be where Illusion "trims the fat" compared to other control sets. " I also have an illusion/dark. Notify me about new: Guides. Illusion Control Secondary Power Set: Time Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Re: PvP build for my Illusion/Storm [Re: Kitty_Hellfire] #764390 - 01/15/07 10:42 PM Beitrag bearbeiten Ändern Auf diesen Beitrag antworten Antworten Auf diesen Beitrag antworten Zitat Schnellantwort Schnellantwort. 2. Electric Control is a control power set available to controllers and dominators on current VIP accounts, on accounts that have purchased the Going Rogue expansion, and on accounts that have purchased the power set on the Paragon Market for 800 Paragon Points. Most guides will tell you to skip the T1 single target immobilize and maybe even the aoe immobilizes. Endurance Drain. Yeah, i have tried to make an illusion controller so many times over the years (I've played since City of Villains came out). Cheats. You can manipulate earth and stone to defeat your foes. Pretty fun but im currently leaning more towards energy assault but not entirely sure. City of Heroes: Live Forum Archive. Electric Control at the official Going Rogue site; YouTube Video of PAX Panel (screenshots, starts at 2:19) Electric Control for Controllers at City of Data v2. PA and control powers will always pair to make a good solo character, but yeah. But more fun I think. Fire/Cold Resist Cap'ed. If you had to tweak Illusion Control for a port to Dominators but doing so would change the set for Controllers as well, what would you change in the set? I'm curious City of Heroes: Live Forum Archive. Arsenal Control and Arsenal Assault were added to the game in Issue 27, Page 7. But once I tried /dark on a controller I couldn't play any other secondary on them. Illusion has a single target attack and two pets that cause high, moderate, and minor damage. Thank You Forum Gurus Subreddit dedicated to the loyal community of City of Heroes. Still it got me through my first 44 levels. " "Although it gets no pet at 32 like other control sets, it's actually faster than most controllers (illusion the obvious exception) for soloing pre-32 thanks to a moderate damage single-target attack (levitate) and a lower damage, but huge cone attack (terrify). Primary powers cannot be changed after a character is created; respecs and alternate builds still utilize the choices made at character creation. Archetype: Controller Primary Powers - Ranged : Illusion Control Secondary Powers - Support It not only gives you hard control options, but it can debuff enemy accuracy straight into the floor, do nearly the same to enemy damage along the way, and dark control has alot of proc opportunities which allow it to contribute respectable damage for a controller. These powers form the cornerstone of your combat strategies. I would play this set again with Grav, Fire or Ice only. My Dark/Dark Troller will proc out 300+ dmg to 16 targets every 15 seconds or so. Dark/Dark troller is one of my personal faves 4 easy AoE attacks 2 are nukes, and 1 is auto hit with a high mag stun that stacks with the stun of the other nuke. Illusion does well on the damage front because it has the extra pet summon in Phantom Army. It's especially potent on sets without as much hard control, like Ill or Grav, because of the knockdown it has in two fast recharging AoEs. We are Phantasm -- I love Illusion control, and having a pet blaster that can create short-lived invincible pets is amazing. Illusion is the best set ever, (I am jaded) so it pairs well with everything. This section contains information about changes that took place in City of Heroes Freedom. Time Crawl is -100%. Previous; 1; Next . So is this just a skilled player or is it actally a good combonation? Illusion: Illusion really isn't a 'control' set so much as a variation on Mastermind. Dominator Sets. So when I finally got my EU-copy I decided to go for Empathy as secondary. Ill/Rad has become somewhat cliched by now, because they just go together so well. I play some like scrappers and Thunder Clap is good (filling a bit of a control hole in Illusion), but makes them wander everywhere without at an AOE immob to go with it. Some folks are concerned that some of the powers are so good that they may get nerfed. Gravity and Illusion share the no-knockdown-suppression virtue, but also primarily have unbuffable pets. Primaries that are exceptionally good at mitigation, mostly AoE control (Ice and Earth), versus the particularly aggressive (Fire, Illusion, Plant) can be combined with either the sets that are best at defensive de/buffing, controlling, or healing (Empathy, Thermal, Sonic, Forcefield, Trick Arrow) or otherwise (Storm, Kinetics and Radiation). Mentor; Posted 06-19-2007 12:00 PM. The mass confusions like Synaptic Overload and Seeds of Confusion from Electric It debuffs mobs, adds some control and good damage to any control set. Plus the Life Drain helps with damage mitigation and Gather Any reason you have it slotted for lvl 35 content? You really got a full team of pets there to whoop some azz, with your controls, heals, and debuffs/buffs, you get to walk all over Illusion Control is a standard power set that is a primary set for Controllers. " I was asked to make a Dark/Savage Dominator with some specifications and here it is!!! Remember to focus on holding the mobs and then killing them while they It is said that Illusion Control gives up the ability to control for the power to cause damage, which is rare to a controller. Mind Control is a primary powerset for Controllers and Dominators. It can't be a villainous version of Illusion, because I guess too many powers wouldn't build/take advantage of Domination - I'm thinking Spectral Wounds, Superior Invisibility, and Group Invisibility, plus maybe too many pet powers. Members Online • [deleted] ADMIN MOD Gravity control - What to pair it with Question I used to run a grav/dark dom. Previous; 1; 2; 3; Next; Last ›› I've been reading a lot of threads on how awesome Illusion is for soloing and for other purposes (like tanking AVs). Right now the control set is one of the worst, IMO. Suggest you read up there. I personally really like Distortion Field, which I view as a Quicksand-type power but with -Recharge instead of -Defense. TheMESS. This set has been in the game for Controllers since Issue 0. Their original secondary powersets were Empathy, Force Field, Kinetics, Radiation Emission, and Storm Summoning. External Links. Dark/Dark, Illusion/TA, and Illusion/Rad are all AV killers, but Dark/Dark will take on 8/+4 mobs and GMs as well. All the same debuffs that make /rad powerful. I have three Illusionists at 50, while my highest Mind is 36. I've just never been able to find a combo i liked well enough to get to 50, but I've had just about every other controller primary to 50 and loved them. Time Stop is -50%. Generally you open with a big control (aoe hold, fear cone from dark, ice slick from cold, sleep patch from elec, etc. Being of the Earth, many of these powers need to be performed while on the ground. Plant Control is a primary powerset for Controllers and Dominators. You can control the forces of the Earth. Enemies have little defense against Gravity powers. Illusion and Mind also have a ranged attack, though Mind isn't particularly good damage besides that. 0; Electric Control for Dominators at City of Data v2. You can manipulate and control your opponent's mind. While Illusion does have a higher damage potential than other controllers, I would not say that it gives up control ability. com/I use it t Illusion Control is a standard power set that is a primary set for Controllers. Are you a City of Heroes player looking for a new and powerful controller build? Look no further than this illusion traps build! With this build, you'll have Subreddit dedicated to the loyal community of City of Heroes. For heroes, these sets are found in Dark is more about softer control than hard control, same as Illusion, and the more -ToHit you can layer onto things the less threatening all of the enemies are. Dark control. Archetypes; Dominator Strategy; External Links. vtckwn tcda isbkfw teqfq tgrky cej qqs hdus nkmt wlllky