Tau breacher kill team reddit. Interested in getting into Kill Team with Tau.
Tau breacher kill team reddit The Support Turret taken by a Breacher Shas'La has the FIRE WARRIOR BREACHER keywords and is therefore eligible for the Breach and Clear Tactic to Hi All, I am looking for some advice on what the best Imperial Navy Breacher Kill team operatives are too build. I was recently gifted with start tau collecting box for christmas and I was wondering, is it better to make firewarriors breachers or strike team. Good luck! View community ranking In the Top 5% of largest communities on Reddit. (Info / ^Contact) The rules for Pathfinder leaders don't look right. . Both have their different roles. Or check it out in the app stores or a box of fire warriors - to run a straight warrior/breacher team with the missile turret and Strike Team vs breacher team upvotes The Brood Brother Auxilia is everything Tau should have had this edition This subreddit is against Reddit's recent API changes, which breaks third-party apps and moderation tools, effectively forcing users to use the official Reddit app. These buggers are really hard to counter, as their weaponlist makes them a very versatile team (If not the most) Advice: Protect the back-line with drones and kill everything which tries to shoot you. A breacher team uses a devilfish and advances onto midfield objectives. As I did with the other guide, I’ll split this guide in two parts Hey! I am building a kill team out of the options I have from the Killteam Starter set and the Pathfinder Team box . So basically breachers are usually better especially when backed up by a cadre fireblade and a devilfish to get them in range quickly. Since the Breacher Team’s main weapon only has a max range of 15″ the obvious tactic is to get close to your enemy in order to use their pulse Hello, was wanting some thoughts on an "up in your face" tau team using the Bork'an sept abilities. Change one invisibility for drones. There are two strategic ploys and two tactical ploys that apply to these models. But tau aren’t super resilient A good start to Tau would be a crisis suit team or fire warriors. The start collecting box contains 10 Strike Team models which can be made into either a Breacher team of 10 or Fire Warrior Team of 10 or any combo 5 & 5 or 1 & 9 etc as it has enough bits for both. And maybe the couple alternate carbines will be in our new book. They add up to 240 points, while one breacher unit with cadre fireblade is 230 points now. A pathfinder gunner can replace its pulse carbine and marker light with an ion rifle or a rail gun. What should I be running? The So, I had the old Kill Team box (7th ed) unbuilt laying around, so put the tacticals together already for my blood angel army. So technically you should be able to glue enough breachers and strikers if also using drones from the box (Each DRONE counts as one selection for a Get the Reddit app Scan this QR code to download the app now The new Tau Combat Patrol will include the kill team pathfinder upgrade sprue. Shas'ui can take a New to 40k and Tau. Blasters are stronger than they seem at first. Stealth Shas’vre [20pts]** Burst cannon + Specialists + Is a fun list, so not optimal or mission oriented, so move parts as you like, you could take a drone and swap it for a breacher if you like or take out the Suit and put 3 more drones, just make sure you have fun and take I just started as well, I went with 5 Breacher / 5 Strike Team. Only use AP weapons (Fusion, rail, Ion) and swap almost all your drones for shield drones. Breacher teams pretty much require a devilfish to work. My current team is 2 fireteams of fire warriors: 5 pulse rifles + drone, and 5 blasters(1 leader) + drone. MSU is great for achieving board control focused secondaries. Controversial. Some reroll one Yes it's been confirmed, someone asked the rules team at the Kill Team event at Warhammer World and was told that you can take two. no Strike teams can carry pulse rifles (long barrel) or pulse carbines (short gun with underslung launcher, same as the pathfinder weapon). I sent a Devilfish up the field with a team of 10 breachers, a guardian drone, and a shield drone the other day. Strike Teams are armed with the long, slender, slower firing pulse rifle with long range or The first few members of my Tau kill team! Wanted a tactical feel to these guys so van saar kit was perfect (though I know the tau dudes have too many fingers as a result rn) The way you use this Roster, outside of just using 6 Stealth Suits, is to combine the Pathfinder, Gunner and their Leader, with 3x Drones as one Strike team is holder and spotter. It's why 3rd party models that have heads have more of those qualities, and most people build Tau with helmets. com Open. A single breacher/strike team with 2 accompanying drones splits into 2 units when it is first deployed on the field. The Terrain though is awesome. You really need to cut the arms of the skavens and also adjust the arms of Tau to make it fit. Looking for some help to make a Kill Team list with the fire warriors box to help him out as I am pretty bad myself and making them. Crisis are bigger bits, fire warriors can be fiddley to glue and paint for a beginner, and crisis with be the core of your collection if you continue with the hobby. I have 4 drones to Against cultists they have a much more even playing field. Or check it out in the app stores Fire Warriors Strike Team and Breacher Team imgur. The lists Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. I plan too pick up two boxes for the Terrain. If you spend 1 CP on strategic reserves, you can put as many as THREE such units into reserve and bring them in on turns 2 and 3. Second gun is melta against most elites, otherwise las-volley against hordes. T. Obviously they're only Tau auxiliaries but there's also the kroot Farstalker Kinband, they're a fun team. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. In Combat Patrol and 40k they're considered wargear and don't have to physically be on the table, just acting as markers. I've seen it recomended to start with a Pathfinder box, or that new set that's coming out with Tau+SoB, and Stealth Battlesuits, but what else do I need? Would the Chalnath box be enough to get started, or do I still need the rulebook and compendium? What about the essentials pack with tokens/rulers? They would look great, but my advice would be to double-check the Breacher's roster to make sure you've got good proxies. Any tips or guidance would be awesome! 125 points GW has updated them after giving players a taste with the Farstalker Kinband in Kill Team, giving you also a couple of new units. Yes, I know I could go onto goon hammer and get a list, but I want to get a Fire Warriors: Do you prefer Strike Teams or Breacher Teams? Bonus question: What weaponry should I equip my Crisis Battle Suits with? Breacher Teams within 3″ of a friendly Guardian Drone have a 5++ invuln save. Noise Marine Loadout Meta 89K subscribers in the killteam community. Pulse rifles always. So if you plan to build breachers get a devilfish. I am not going to use them for anything competitive but just for fun and was wondering if anyone had any advice on what I should build out of the available operatives. I was just wondering if anyone had any tips on how to play the Breacher kill team effectively? If you build the strike team. Out of the relatively poor damage Tons of options for kill team, but will have two get 2 more fire warriors boxes to round out the teams for 40k if I want to use them. Tau is one of the few kill teams that I fear, stealth suit, urgh gross hard to hit and nail down that erase units, rail rifles ignoring cover, and no requirement for line of sight for those pods A subreddit dedicated to Warhammer 40000 specialist game, Kill Team. it still seemed like a lot of effort to destroy one unit of troops. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. unit (and their human handlers), and make sure you've got a plasma, melta, and las-volley proxy. In kill team, drones are units. Their helmets are rounded and their shoulder plate squared, their backpack has a sort of "handle". Or check it out in the app stores Home My tau kill team, made from pathfinder and strike team, also some 3D printed bits and some kitbashes. I’m on twelve Stimm injectors, Tied the ops to the back of a Hammerhead and dragged them around the block for 24 hours, Dreadnought looked like a Fire Warrior (PS2) campaign extra after we was done with him. Sa'cea is probably my 3rd "go-to" Sept for 40K due to that re-roll as well, but it is 100% number 1 for Kill Team in case you ever decide to give that a Tau Kill Team Advice . For kill team: Pathfinders due to how well the models work together. Top. And I guess too make a pathfinder squad and a Kill team lol. Kill Team List (T'au Empire) Leader. 3d-printed Breacher team for my new Tau army (PiperMakes models are the best kits ever btw) 'Obby But using combat automata for Breacher Teams is certainly very sensible and yours look pretty sweet. Breacher Team in a Devilfish . They do not push an objective, they help hold it. I have the Kill Team core rule book as well. Thanks in advance :) Backpack are also from breacher team (all the bits left from the Start collection box in fact ^^) The models are from the Skaven Bloodbowl team (because of the existing armor on those models). 79K subscribers in the killteam community. MATCH-UPS. A. Breacher teams have shorter range guns, better ap and rerolls wounds against enemies on objectives while strike teams have longer range guns and better fire overwatch. If you follow any of the above links, please respect the rules of reddit and don't vote in the other threads. I plan on buying a Breacher Team and using the spare parts to kitbash a Gue’vesa Strike Team at some point. Get the Reddit app Scan this QR code to download the app now. It's also not a loophole, they're different models Breachers are useful to take a second turret. On ItD you can take full move then go on guard, even with heavy. using focus fire stratagem with give all those shots 1AP if you choose just one unit to shoot at. 6 shots with baked in relentless is huge. They'll still need to be wary of the marine units, but the cultists will be easier to pick off since they generally only need 2 hits to kill them. Currently I've prepped(for painting): 5 Strike Team Fire Warriors 5 Breacher Team Fire Warriors 3 Stealth Battlesuits 3 Drones (2shield, 1 marker) I don't seem to own any pathfinder miniatures. New. r/Tau40K • by GrantAdoudel. I’m on twelve Stimm injectors, Tied the ops to the back of Just got the Imperial Navy Breacher kill team because I love the aesthetic. I believe a full Kill Team Cadre for me is 14 total Pathfinders (12 standard units with a railgun heavy each, 1 extra heavy with Ion for substitution, and 1 leader), 6 Fire Warriors, 3 spook suits and one of every drone. My school is starting up a Warhammer kill team club, and so i rushed and got some Tau boxes. They have different roles in the army. " It does not replace a Official sources are the Compendium (for generic teams for most factions), expansion books Octarius (Ork Kommandos and Vet Guard), Chalnath (Tau Pathfinders and Novitiates), Nachmund (Chaos Legionaries and Voidscarred Corsairs), or issues of White Dwarf (Ad Mech Hunter Clade, Thousand Sons Warpcoven, Genestealers Cults Wyrmblade, and Harlequind Interested in getting into Kill Team with Tau. Warhammer 40k is a franchise created by Games Workshop, detailing the far I’m looking to get a Tau kill team, is there a good box to get? I’m trying to just get one box due to budget constraints I have just picked up the core kill team manual and am building my first team of Tau, the core team manual and Wahapedia both say a DS8 support turret is free when you take a strike or breacher fire warrior (max of 1) but battlescribe is putting it in at 5 points, was this changed in a later version I don't own? Leader: Breacher Shas'ui Comms: Pathfinder Gunner with Rail Rifle Demo: Pathfinder Gunner with Rail Rifle Demo: XV-8 Shas'vre with 3xFlamer Heavy: XV-8 Shas'vre with 2xCyclonic Ion Blaster and Missile Pod Sniper: Pathfinder Gunner with Rail Rifle Breacher with DS8 Tactical Support Turret 3xBreacher MB3 Recon Drone 2nd Breacher team and 2 Shield drones for Crisis team. Nothing happened to them. I played my first two games against some good freinds this past weekend (they play Kroot and the inquisitorial agents), and I got beaten pretty handily both times. 11 votes, 27 comments. Any advice is helpful. Is it really possible to take a second turret? According to Errata, September 2018 both turrets, the one for Fire Warrios and the one for Breachers have the same keywords (Infantry, DS8 Tactical Support Turret) so both are identical units at least since the Errata (before the turrets shared the keywords of Fire Warrios and As an aside, looking into a RAW interpretation for this either way led me to notice that there is a difference between the DS8 Tactical Support Turret that a Shas'La and a Breacher Shas'La can take - the associated keywords. 72K subscribers in the Tau40K community. (Breacher is slightly better with close combat which Tau lacks in general) But both are pretty good average units. Hi, I really want to get into Kill Team and also try to lessen my pile of shame. But for the most part they are useless in killteam because I currently own a tau Pathfinders kill team as my one and only bespoke! I also run a tau and tyranid compendium team. We smokin ion discharge. The compendium seems to say: "If your kill team does not include any other leader operatives, you can also include one Pathfinder Shas'Ui operative in one Pathfinder fire team. You can not spot a lot of units from your deployment zone objective, no, not many, but I run three strike teams with no leaders. It's part 13. Want to make sure this plan is viable. combined with the Danger Close stragem which allows you to reroll wounds for a breacher/strike team withn ¨12¨ of a enemy shreading any infantry unit Fire Warrior Breacher Shas'la [13pts]: Comms, Pulse pistol . My go to Tau team is as follows: Leader - XV25 Stealth This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. A strike team holds back objectives and overwatches. Or check it out in the app stores Breach and Clear - Imperial Navy Breacher Kill Team Hobby Share Sort by: Best. One of the best teams to bring to the 91 votes, 10 comments. if Mont'Ka, guided by a pathfinder team for guide efficiency. Would be hyped to run against them on a table top. For the same cost as a Strike Team, Breacher Teams have more threatening weapons (especially at the close range of 9th ed), and have more survivability (getting a 5++ just with a drone is spicy). Not top tier but there's a nice variety of specialists with good flavour and good sculpts, and they're better than compendium Tau and Kroot. Members Online. Or a recon drone. The previous version of Kill Team always had the Fire Warriors' aides assembled as two Tac Drones rather than Tac and Guardian. Please read the sidebar rules A subreddit dedicated to Warhammer 40000 specialist game, Kill Team. Best. comments sorted by Best Top New Controversial Q&A Add i've got 2 strike teams with rifles right now and i'm itching to build a strike team with carbines, or a breacher team, or maybe to just get even more pathfinders looking at breacher team stats, i'm really curious if they're actually any good considering that they pretty much have to get within charge range before they can match a strike team I have a feeling the upgrades in that sprue will mostly only be used in kill team. For the drone issue, the breacher team and Commander suit sprues will come with drones as well, which will allow you enough drone bits to make one of every option. Breachers - if you prefer to play in a crowd. Posted by u/King-pappi - 4 votes and 7 comments Hey guys, since I had good feedback on the first assembly guide I’ve written for the Death Korps of Krieg Veteran Guardsmen Kill Team, I thought I’d write a follow up guide and maybe help some other folks deciding on what specialists / operatives to choose from the Chalnath Pathfinder Kill Team and how to build those. Cell of about 40 members not counting AI. Hi, How would tau breacher (so full fire warrior with pulse blaster and maybe a few drones) would fare in competitive into the dark ? As infinite photon grenades is really messed up against elite teams. breachers with farsight enclaves are best, rerolling hits of 1 at ¨12¨ and both hit and wound rolls at ¨6¨. Posted by u/tosh_pt_2 - 56 votes and 59 comments Link to previews for all teams Link to Rules Preview Link to Tau team preview -- So now that we know what units we have access to (mostly), and we So help me out! I love kill team and am building the Tau from the box set. Breacher teams only carry pulse blasters, the short shotgun-like weapon. I see these In a lot of rosters people have posted. One leader for the whole kill team. Kill Team On the GW website it has alternate build options for both the breacher teams and Im gonna go ahead and make enough to work with everything. There is also the Markerlight action made available to models with Markerlight equipment. Especially in kill team since you have a -1 to hit if you are more than half range away. For example, you only get one Navis Endurant (shield lad), and you'd want to kitbash a cool Gheistskull and C. Breachers are fun shotgun guys. DS8 Tactical Support Turret: Smart missile system In Kill Team a lot of the time I find only a few models will be able to see each other so that one markerlit model might only be visible to one or two others from my team. Open comment sort options. Remember the Bonding knife. Put some drones in there with the teams and you're gold. I would love it if you guys could help me put together a T’au Kill What are the best box sets to start A tau kill team? All signs point to Stealth and Pathfinder boxes, but is there a better way to go about it. Playing my first game of Killteam against Tau, using a normal run-of-the-mill Space Marine squad was terrible because this thing wiped a model a turn, and, oh, these stealth units get a cover save no matter what, oh, and these models get AP3 when they're this far from you, you really shouldn't have charged at me. Or check it out in the app stores WIP multi-species Tau breacher team Hobby Two tau, a human, a morralian deathsworn, and a demiurg. If it's full CSM the tau player will want to focus more on Up to 3 pathfinders in your kill team can be pathfinder gunners. Members Online Continuing the scheme testing based on feedback to add a transition effect to the edges. Pulse rifles at 30 inch range, and gets 2 shots at 15 inches. Still a WIP, but happy with how they are coming along. We were both playing our first battles. Sort by: Best Votann lore from Kill Team Termination. The GW store site says that the the Breacher Team kit can be alternatively assembled as a Strike Team (and vice versa). Pulse carbines are literally the same weapon stats. But now I'm looking at 75 votes, 17 comments. A striketeam can be built/played without a devilfish. As they are useful in the confined space maps from rogue trader fighting big monsters. From here we embark on our fifth expansion. 313 votes, 19 comments. So I got to playing my first games of kill team yesterday against Drukhari. 75K subscribers in the killteam community. Hi, I'm new to Tau (and wh40k in general). So if you have to charge elite opponents it might be better to use your Fire Warriors and leave the Breakers free to shoot. The only tau compendium game I’ve played was against I’m thinking of getting an Imperial Navy Breacher Kill Team, and I want to know what to get for a list. Why do I feel that getting started with Kill Team is so awkward and difficult? Breachers are useful to take a second turret. T'au Breacher in Kill Team art style. Against those you will need your Breachers to penetrate their armour. You have 12 models in this Kill Team, which gives you an advantage against elite teams. A subreddit dedicated to Warhammer 40000 specialist game, Kill Team. TAU Kill Team consists of two "fire teams" of 6 operatives each (pathfinder or fire warriors). The Fire Warriors Strike Team box contains 10 Strike Team models that can similarly be assembled as either Breachers or Fire Warriors as above. Share Add a Comment. That being said in 9th edition with the 8th edition codex, breaches are slightly better, 405 votes, 21 comments. 69K subscribers in the Tau40K community. that's 84 shots lethal hits. Fortunately for me the Tau killteam box is Fire Warriors, and if the pictures are anything to go by the commander box is also fire warriors. Specialists for a tau kill team I am working on a tau kill team, for a local organized play campaign, with a stealth shas’vre for the leader, a pathfinder gunner (with rail rifle) as a sniper specialist, and that is about as far as I get other than two more pathfinder with fireblade with two gun drones, and gun drone/guardian drone on strike team, one strike team can put out 42 shots with lethal hits within 15 inches. Here's the thing, Firewarriors in general do not kill things. Google "(unit name) stats" WAHPedia is what I've been using, its the first result. Alternatively you could make use of a Crisis Commander with ziridium suit instead of the Coldstar which saves an additional 15 points leaving 90 for flex which could be: 2 additional Breacher teams 3x2 Shield drone squads attached to Well fire warrior and breacher can bring along a DX8 turrent which with smart miss system can ignore line of sight and just shoot at 6+ to hit. Hammer head build, Someone has linked to this thread from another place on reddit: [r/warhammer40k] I need help finding some alternative heads for my tau kill team. 777K subscribers in the Warhammer40k community. 20 votes, 23 comments. Adaptus Astartes. 82K subscribers in the killteam community. And I have First gun is always plasma. As some poeple have mentioned, Breacher Teams are, as the name implies, much more of a short range, assault team armed with shorter pulse blasters, practically shotguns. These models represent most of the Fire Caste members (I plan on building out alternative gear for them to take on breacher and strike team roles maybe even some stealth suits in future), while the other Castes provide a supporting role not seen on the battlefield in Kill Team. comments sorted by Best Top New Controversial Q&A Add a Comment Grunge Tau Theme. But only 18 inch range. Pathfinder team - the core of the kill team XV 25 - against guys in heavy armor. This also means that part of the army got While another T’au kill team released in Chalnath last year – the Pathfinder kill team, the Huntre Cadre has some key differences in that it allows a greater variety of units, Why not both? I have a plan to make 2 Strike Teams and a Breacher team from a single box of Fire Warriors (and some Saurus)! Build the FWs as Breachers, use the Saurus bodies with the Pulse Rifles and Pulse Carbines, pepper them with spare Tau bits, and voila! One Tau Breacher team, two Tarellian strike teams. Members Online Continuing with my KT Barricades Project, here is the first testprint of the Traitor Guard & Blooded Set. they want Tau players to break away from the gunline Reply mq1coperator My younger brother and I are both starting off our 40k adventure with Kill Team (I picked Death Guard). It gives me the option of building the strike or the breacher. Yup, the random Breacher head is still there. 1 pathfinder of your kill team can be a pathfinder shas'ui. After doing some research (Emphasis on the some), I’ve Get the Reddit app Scan this QR code to download the app now. They run on objects for a turn or two or die, so what weapons they have equipped is LARGELY irrelevant. lpkqfknu ghlcj nvndy rsecssf ltrhj ndawp yxdkwg edhn gufdvbh hgxjx